The course

UCAS code
G1G4
Duration
Up to 4 years
Location
Edinburgh
Delivery type
Full-time

Contact

Overview

The Course

Fundamental ideas in pure and applied mathematics are developed together with key concepts in computer science. In addition to expertise in both subjects, the programme fosters the intellectual skills of analytical reasoning, systematic problem solving and the development and clear communication of ideas. Students studying Mathematics with Computer Science study roughly 75% mathematics and 25% computer science.Those interested in a programme with a larger computer science component can follow Mathematics and Computer Science (UCAS GG14). The split in this case is 50/50.

Teaching excellence and student satisfaction

95% of our 2015 graduates reported in the National Student Survey that they were satisfied overall with their course.

Course content

   Detailed course guide
Year 1

The mathematics content is identical to that of the BSc in Mathematics. Two courses in software development in computer science introduce key ideas in programming.

Learning and teaching

  • Scheduled learning:30%
  • Independent study:70%
  • Placement:0%

Assessment

  • Written:56%
  • Practical:0%
  • Coursework:44%
Year 2

Work in mathematics extends in both applied and pure mathematics. In computer science, software design and data structures are core courses.

Learning and teaching

  • Scheduled learning:30%
  • Independent study:70%
  • Placement:0%

Assessment

  • Written:75%
  • Practical:0%
  • Coursework:25%
Year 3

Topics develop mathematical skills and knowledge, and introduce ideas used at the forefront of modern mathematics. The computer science material includes artificial intelligence and programming languages.

Learning and teaching

  • Scheduled learning:28%
  • Independent study:72%
  • Placement:0%

Assessment

  • Written:70%
  • Practical:0%
  • Coursework:30%
Year 4

Further exploration and specialisation in advanced mathematics is possible with options related to our research expertise, together with computer science options in graphics, robotics and vision and games programming. Students will complete a mathematical project.

More in-depth information on the content of the courses listed above, how they are assessed and the learning outcomes can be accessed via our current student portal.

Learning and teaching

  • Scheduled learning:27%
  • Independent study:73%
  • Placement:0%

Assessment

  • Written:69%
  • Practical:0%
  • Coursework:31%

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