2 teams of Computer Science students from our Dubai campus reached the finals of Microsoft's Imagine Cup 2015 UX Challenge. Microsoft's Imagine Cup is the world's premier student technology competition, fostering entries from 163 teams around the world. It provides opportunities for students across all disciplines to team up and use their creativity, passion and knowledge of technology to create applications, games and integrate solutions that can change the way we live, work and play.
The Alpha Warriors, a team of 2nd and 3rd year students, received an honourable mention in the World Citizenship category for their Fitt+ project. Fitt+ adopts a different approach to fitness. The app instils the 3 most essential parts of fitness - healthy habits, sound sleep and physical workout. The key feature uses Microsoft Kinect to record inputs from users performing physical activity in real-life situations, providing gamification to the user. The inputs are stored in a cloud which allows the user to see the results of their workout from their mobile phone. A 2nd key feature which makes the Fitt+ app stand out from other fitness apps is the socializing aspect - users can also see the progress of their friends, motivating them to work harder and compete with each other. The social feature is also used to share food plans and recipes which can be rated by other users (eg. doctors, nutritionists, etc.) on a scale of 1-10 so users can get feedback on the nutritional value of what they're eating. The best rated foods are shown as ‘recommend' and go trending over social network sites.
Team Alpha (consisting of Anthea Marie Bulaclac, Mulidhar Fichadia, Roshan Sureen and Noha Philips) were encouraged to continue working on their project and completely integrate Kinect Motion Sensor. They are hoping this will lead to them receiving start-up funding from Microsoft.
Team EnterMainLoop was also a finalist in the Gaming category for their project “Graviton”, a platform game in which users control a character called “Bob”, who after stumbling into a secret section of his workplace, gains possession of a Gravity Suit and discovers its capabilities. The antagonist is Bob's Boss, the creator of the gravity suit, who tries to prevent Bob from leaving the building with it. The level structure is based on 3 sequences, each containing 3 levels respectively. Players attempt to reach the end of the levels, while avoiding a series of traps and hazards set by the Boss. Upon receiving the gravity suit, players can control their gravity to manoeuver across various sections of the level. To balance the difficulty of the level, the game has a feature called “memory point” that allows players to re-spawn at a chosen point in the level.